One seat. A clock counting down. Burn $THRONE to take it off whoever's sitting there. Still holding when the clock hits zero? The pot is yours.
The rules
Claiming the throne destroys $THRONE against the mint. Not moved to a wallet — gone. Supply only falls.
And shortens it. Five minutes at the start, two seconds off each time, floor at thirty. Busy rounds get frantic.
5% more than the last, resetting every round. Price is a share of remaining supply, so heavy burning keeps it affordable.
The pot is fed by trading fees. Winner takes the whole thing — nothing is deducted from a payout.
Guarantees
Every claim below is a property of the deployed program rather than a policy. All three are checkable in the source.
It sits at a program-derived address with no private key in existence — not the developer's, not anyone's. There is no key to compromise and no wallet to drain.
settle is permissionless and always pays the holder, never the caller. If the keeper stops, any player can settle the round and the winner is still paid.
Timer, price floor, step, fee split — fixed when the game starts and unchangeable afterwards. Nobody can tilt a running game.
Anchor program, 21 tests passing — including that the platform authority has no route to any pot, that pausing cannot trap a payout, and that games cannot reach into each other's funds.
Not audited. Code is public and unchanged from what's deployed. Stated here rather than buried in a footer.
$THRONE is the first game. The program behind it is multi-tenant — any token can attach one.